Eric here, just wanted to let you know I am hard at work on figuring out a voxel system thingy that will dramatically increase the size of planetary bodies and performance. Imagine flying your spaceship through massive, procedurally-generated asteroids, moons, and even planets if we’re feeling crazy. It’s a formidable task but it will be done, I promise. Meanwhile, Derek is keeping busy with aesthetic, musical, and gameplay improvements and polish so the pre-alpha will start to become far more enjoyable/comprehensible. We’re also going to put together a little tutorial video soon.
Stand by for launch,