Hey – still devving.
Decided to add this camera bob which I really dug in Homeworld. Gives the impression of a ship on ocean waves, I think.
Doing other stuff too, but I’m a little too drained to outline it all. Hoping to get this done before my birthday at the end of the month – and while I have the house to myself.
Elite Dangerous is pretty fun. That is all.
This week we got networking working in Drift. And to prove it to you, we’re going to show the update from both of our perspectives.
Accomplished this week:
- Shipbuilding across the network (woo!)
- Player can choose a login name
- automatically updating list of server names
- Badass setting around a planet
- flashlight controls
- look controls
- Naut mesh
We’ve started a new series – rather than use Skype, we’ve been holding our game design sessions in other “digital spaces” (i.e. games.) This week – we play in DayZ.
By the way, in order to learn the skills to make Drift we’re making a mini-project – Debris.
Hey – we’re back working on Drift for a while. Check it, we have some basic ships and we’re getting them to snap together.
A humble jam “hosted” by Send More People
Watch the livestreams of seven indie game developer teams from all across the world as they do their passion project of dev. There are no prizes to be won in this jam, and no expectations except to work on a game and have fun! Watch the videos below, engage with the dev teams on Twitter and on Google+ with hashtag #WeekendWarriorJam. (Want to join up? See instructions below!)
Games & Participants
Untitled Project by Dan Brown (Etrium)
[Livestream Link Here]
Blosso Run, by Jurgis Tamulis
[Livestream Link Here.]
Multiplayer Survival, by Charlie Larson SknnyWhiteMan
[LiveStream on Twitch.tv]
Equaliser, by Diado Gaming
Diado on Facebook
[Livestream on Twitch.TV]
Catastrophy, by Adam Long
Velonic, by U1zeb
Summit, by Send More People
SendMorePeople on Facebook
SendMorePeople on Google+
Latest ‘playable’ build HERE
Interested in joining? Welcome! Here’s How to Participate
- Get a live stream of your dev process. Derek and Eric are big fans of Google+ Hangouts, which allow you to broadcast your screen for free. Maybe instead you use Twitch.tv or other services. As long as there is a link to broadcast your video, you can share it with us and we’ll publish it to the world. Or, heck, send us your liveblog. The hashtag you’ll be using. Whatever’s clever.
- Send us your info. We’d love to host your information. Contact us at email@example.com and send us:
~ Your name and/or company
~ The name of your project
~ Your website or blog (so people can find out more about you)
~ Your video dev feed (You’ll need to do this the day of the jam)
~ An image of your logo and project. On March 2nd, we’ll host your info on our website, and publish the page on Reddit’s /r/gamedev and the Google+ Indie Game Developers Community.
- Share online. We’ll be posting everyone’s individual website to our twitter feed @SendMorePeople. We encourage you to do the same. Join in the conversation online with the hashtag #WeekendWarriorJam – discuss your work on Reddit and other gaming communities.
- Encourage your fellow indie developers. Take a moment to watch the streams of your other friendly game-devs.
Feel free to reach out to us with any questions you may have. Email firstname.lastname@example.org or reach out to us on Twitter: Derek Gildea is @derekpost and Eric Daily is @ericdaily. And of course, Send More People can be reached at @SendMorePeople. Good luck!
Hands are coming along.
Once again Eric and I are shifting plans. Summit is our primary focus, and we’re going to keep it simple – a small, executable project. It’s the reality that we’ve come to terms with – we simply don’t have the time for a grand scale operation.
And in keeping with that, I’m looking forward to coming up with an easily executed art style. I have some ideas in mind – stay tuned.
Another day, another new vertex in the Summit dudeguy. It’s heartening to see progress over a few hours.